Re: How to implement Quartz GL ?
Re: How to implement Quartz GL ?
- Subject: Re: How to implement Quartz GL ?
- From: David Duncan <email@hidden>
- Date: Fri, 4 Jul 2008 20:29:57 -0700
On Jul 4, 2008, at 6:28 PM, David Duncan wrote:
For all windows app wide (probably your situation) add the
"QuartzGLEnable" key to your Info.plist (with boolean value true).
For specific windows, call setPreferredBackingLocation: with the
value NSWindowBackingLocationVideoMemory. See <> for more info.
Heh, internal links for the lose -- anyone trying to follow it, try
this one instead: <http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/Classes/NSWindow_Class/Reference/Reference.html#//apple_ref/occ/instm/NSWindow/setPreferredBackingLocation:
>
--
David Duncan
Apple DTS Animation and Printing
email@hidden
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