• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Access to events in tight loop?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Access to events in tight loop?


  • Subject: Re: Access to events in tight loop?
  • From: Scott Anguish <email@hidden>
  • Date: Mon, 28 Jul 2008 15:55:56 -0400

do you have to use the tight loop approach? The view documentation discusses the pros and cons of this approach and other options.

http://developer.apple.com/documentation/Cocoa/Conceptual/CocoaViewsGuide/SubclassingNSView/chapter_6_section_4.html#/ /apple_ref/doc/uid/TP40002978-CH7-SW27


On 28-Jul-08, at 11:53 AM, Scott Squires wrote:

If I handle a mouse event and am processing it in a time consuming method which includes display, what's the cleanest way to peek at events
during this time (to get updated mouse info,etc ) or to allow the run loop to continue enough to make another pass?
Is there a clean way to allow the main thread to update?


I know I could create another thread for the routine but with issues of events, drawing and handling mutable arrays I thought I'd see if there was a simpler method I was overlooking.
Thanks.

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >Access to events in tight loop? (From: Scott Squires <email@hidden>)

  • Prev by Date: Shameless Ottawa (Canada) Cocoaheads plug
  • Next by Date: Re: Storing values in dictionary with their address as the key
  • Previous by thread: Re: Access to events in tight loop?
  • Next by thread: Inconsistent Socket Communications
  • Index(es):
    • Date
    • Thread