• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Rethinking my approach; rather overwhelmed.
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Rethinking my approach; rather overwhelmed.


  • Subject: Re: Rethinking my approach; rather overwhelmed.
  • From: "Shawn Erickson" <email@hidden>
  • Date: Wed, 18 Jun 2008 13:56:33 -0700

On Tue, Jun 17, 2008 at 9:28 PM, Josh de Lioncourt
<email@hidden> wrote:
> Hi Louis and Andy,
>
> I'm certainly looking at this suggestion, but another developer suggested
> that I may be better served by hooking into the keyboard input functionality
> of OpenGL.  Assuming that have focus on an NSWindow doesn't interfere with
> such an implementation, I'd be able to accomplish the input through a
> non-platform specific API, potentially making my code even more portable
> between Windows and OS X.
>
> Is there any reason why I shouldn't consider OpenGL for input?

Personally avoid GLUT. It isn't well designed for any serious
application development.

Use a simple Cocoa application shell to host your OpenGL engine or as
a secondary choice consider SDL (sorry not following this thread 100%
so I really don't have a clear picture of the application you are
trying to develop). Anyway you may get better assistance on the
Mac-Games-Dev list.

-Shawn
_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >Re: Rethinking my approach; rather overwhelmed. (From: Scott Ribe <email@hidden>)
 >Re: Rethinking my approach; rather overwhelmed. (From: Josh de Lioncourt <email@hidden>)
 >Re: Rethinking my approach; rather overwhelmed. (From: "Louis Gerbarg" <email@hidden>)
 >Re: Rethinking my approach; rather overwhelmed. (From: Andreas Monitzer <email@hidden>)
 >Re: Rethinking my approach; rather overwhelmed. (From: Josh de Lioncourt <email@hidden>)

  • Prev by Date: Re: Getting all subclasses
  • Next by Date: Re: NSKeyedArchiver finishEncoding takes forever
  • Previous by thread: Re: Rethinking my approach; rather overwhelmed.
  • Next by thread: noob question regarding (programmatic) bindings and data type coercion
  • Index(es):
    • Date
    • Thread