Re: NSWindow setIgnoresMouseEvents and Spaces
Re: NSWindow setIgnoresMouseEvents and Spaces
- Subject: Re: NSWindow setIgnoresMouseEvents and Spaces
- From: Stefano Pigozzi <email@hidden>
- Date: Thu, 26 Jun 2008 12:42:33 +0200
Il giorno 26/giu/08, alle ore 11:56, Jean-Daniel Dupas ha scritto:
Le 26 juin 08 à 11:26, Stefano Pigozzi a écrit :
Hello,
I'm modding Apple's RoundTransparentWindow sample in order to draw
a gradient overlay on all the screen (to fix the non uniform
lighting on my iMac's screen).
The applicazion works quite nicely but when I'm switching to
another space using the 3d effect method my application doesn't
ignores clicks anymore. If I switch spaces using hotkeys everything
works fine. From what I can tell probably the space's 3d effect
takes place in the NSScreenSaverWindowLevel too, and breaks someway
the behaviour of my application.
This is taken from my NSWindow:
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned
int)aStyle backing:(NSBackingStoreType)bufferingType defer:
(BOOL)flag {
NSRect screenRect = [[NSScreen mainScreen] frame];
self->result = [super initWithContentRect:screenRect
styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered
defer:NO];
[result setBackgroundColor: [NSColor clearColor]];
[result setLevel: NSScreenSaverWindowLevel];
[result setAlphaValue:1.0];
[result setOpaque:NO];
[result setHasShadow: NO];
[result setIgnoresMouseEvents: YES];
[result
setCollectionBehavior:NSWindowCollectionBehaviorCanJoinAllSpaces];
return result;
}
This NSWindow contains only and NSView where I draw the gradient
mentioned before.
Anyone can suggest a workaround to make this work?
regards
stefano
You can try with an higher window level.
[result setLevel:CGWindowLevelForKey(kCGOverlayWindowLevelKey)];
Thanks for the tip, but it doesn't do the trick. I'm stating to think
it might be a spaces bug. _______________________________________________
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