CoreAudio / AudioUnit
CoreAudio / AudioUnit
- Subject: CoreAudio / AudioUnit
- From: Alex ROUGE <email@hidden>
- Date: Tue, 25 Mar 2008 13:30:29 +0800
Hi everybody.
I guess it's not the best place to put my request but perhaps you can
help with a CoreAudio / AudioUnit question.
I have an application, working fine at the moment, generating an audio
buffer and send it to CoreAudio.
To do so I had to implement a call back and so on.
Until there, no probem.
Now I want to add a new extra feature to my application.
Actualy the application behave like this :
audioBuffer -> CoreAudio Output
However I want it to behave like this :
audioBuffer -> AudioUnit AUMatrixReverb -> CoreAudio Output.
I'd need more information concerning how to handle with AUGraph.
I looked at many sample but none gave me what I really expected.
At the same time, I also found that application are using, in the case
of AUMatrixReverb, the same interface to handle it.
Is there a way to retrieve this "setting window" so I can use it to
control the added reverb.
Of course, being able to add it in a NSView would be nice too. ;)
Thank for your reading
Alex ROUGE
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