Handling international text without text views
Handling international text without text views
- Subject: Handling international text without text views
- From: Wade Williams <email@hidden>
- Date: Sat, 22 Aug 2009 14:57:39 -0500
I've got an OpenGL application that implements its own widgets for
text entry and display. The application is a Cocoa application. When
in windowed mode, it uses a subclass of NSView for its GL context. In
full-screen mode, it captures the display with CGL.
I need to support international input, but it doesn't need to be
inline. Using the bottom-line input bar is fine.
When the application was Carbon, as I recall, I would setup a new TSM
document, and that would automatically give me the bottom-line text
input bar and I would process the input with my Carbon event
handlers. I've been doing some searching on how to accomplish the
same thing on Cocoa (enable the bottom-line text entry window and
getting events containing the Unicode text), but haven't been able to
find anything yet. It appears I might have to do something with
NSInputManager, but I haven't really seen how I can accomplish what I
want.
I realize it's a complex subject, but can someone give me a couple-
sentence summary on the direction I need to take?
Thanks,
Wade
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