Re: CAShapeLayer and touches?
Re: CAShapeLayer and touches?
- Subject: Re: CAShapeLayer and touches?
- From: "Eric E. Dolecki" <email@hidden>
- Date: Tue, 8 Dec 2009 15:52:26 -0500
Okay - so how would I use the bounds? I thought I tried that in my initial
code sample:
if( CGRectContainsPoint([*pointerLayer bounds*], [touch
locationInView:pointerLayer] )){
or is that part correct and the [touch locationInView:pointerLayer.view] be
correct?
Thanks,
Eric
On Tue, Dec 8, 2009 at 3:48 PM, David Duncan <email@hidden> wrote:
> On Dec 8, 2009, at 12:47 PM, Eric E. Dolecki wrote:
>
> > Basically if a user touches the shape layer's path (the UI for the
> pointer), I'd like the user to be able to slide it left and right. I did not
> subclass UIView - I am using a rootLayer and using the path within that.
> CAShapeLayers have hitTests? I haven't seen code like that anywhere yet
> (Google). Any help appreciated.
>
>
> CAShapeLayer is a subclass of CALayer, and CALayer provides -hitTest:.
> However, I'm fairly certain that it is based on the layer's geometry
> (position, bounds, transform) rather than its content.
> --
> David Duncan
> Apple DTS Animation and Printing
>
>
--
http://ericd.net
Interactive design and development
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