Re: App works when launched from Xcode, not from Finder
Re: App works when launched from Xcode, not from Finder
- Subject: Re: App works when launched from Xcode, not from Finder
- From: PCWiz <email@hidden>
- Date: Tue, 15 Dec 2009 17:48:44 -0700
I have 2 frameworks set in a Copy Files build phase and both are being copied as they should. I haven't explicitly set any command line arguments for the app, but where would I check that? And nothing is being logged into the Console.
I'll make a quick screen capture right now to demonstrate what's happening.
On 2009-12-15, at 5:40 PM, Kiel Gillard wrote:
> In Xcode, are you running the target's executable with any command line arguments?
>
> Kiel
>
> On 16/12/2009, at 11:34 AM, PCWiz wrote:
>
>> I'm having a *really* strange issue here. First of all, my app works fine in Debug mode. I can launch it from Xcode or from Finder and it will work fine.
>>
>> The problem comes when using "Release". If I pick the Release config and then click the Build button from Xcode, the app still works fine. _However_ when launching the app from Finder (in the build/Release directory) the app just completely throws up all over itself. Authentication errors, request timed out (I'm contacting a web API), just about everything that could go wrong does go wrong.
>>
>> I don't know why this is happening. I don't think its an issue with my code if it works in Debug (Xcode & Finder) and Release (Xcode only).
>>
>> My build configurations for both Debug and Release are identical (I haven't checked thoroughly, but I know I didnt change much). Both configs are set to use the LLVM GCC 4.2 compiler, and GC is set to Required. The only other change I've made is adding a few header search paths.
>>
>> Any help is greatly appreciated. Thanks_______________________________________________
>>
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