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Re: testing email code in the simulator (MFMailComposeViewControllerDelegate)
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Re: testing email code in the simulator (MFMailComposeViewControllerDelegate)


  • Subject: Re: testing email code in the simulator (MFMailComposeViewControllerDelegate)
  • From: "Eric E. Dolecki" <email@hidden>
  • Date: Wed, 30 Dec 2009 19:53:02 -0500

Second that. I have two Touches just for testing things out. Next stop
iPhone. The simulator is great for testing quick compile type things, but
you can't beat a Touch to see things in action.


On Wed, Dec 30, 2009 at 6:50 PM, David Duncan <email@hidden>wrote:

> On Dec 29, 2009, at 1:46 PM, Paul Archibald wrote:
>
> > Is there a way to test the emailing code in my app from within the
> simulator? I don't have an iPhone. It looks like my code is working, but I
> would really like to see whether the message is actually being constructed
> and sent correctly. I realize that on an iPhone it would be handed over to
> the Mail app for sending at a future time, but the sim does not have Mail on
> it either (is it possible to install Mail onto the simulator?)
>
>
> The simulator does not support using the mail UI (or a number of other
> things either). I would honestly recommend you get and provision a device if
> you plan to do significant development, as there are a number of other
> limitations in the simulator (the most relevant of which is the drastic
> performance differences between the device and the simulator). An iPod Touch
> is a popular development environment and should allow you to do most things
> that are not phone specific.
> --
> David Duncan
> Apple DTS Animation and Printing
>
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References: 
 >testing email code in the simulator (MFMailComposeViewControllerDelegate) (From: Paul Archibald <email@hidden>)
 >Re: testing email code in the simulator (MFMailComposeViewControllerDelegate) (From: David Duncan <email@hidden>)

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