Odd crash-loading AppleScripts
Odd crash-loading AppleScripts
- Subject: Odd crash-loading AppleScripts
- From: Reza Farhad <email@hidden>
- Date: Thu, 5 Mar 2009 10:25:59 +0000
Has
Thanks for your suggestion but it did not make any difference.
To make sure that there was nothing else in my code that was creating
the issue I made a little app to reproduce the problem. This app Loads
a simple "Hello World" script and displays it in a window. Again if I
have Guard Malloc on, it would crash the app, but otherwise it seems
to work. Here is a link to the test project app, so others can have a
look and see if they can get to the bottom of this.
http://www.Qu-s.eu/Dev/AppleScriptLoader.zip
Thanks
Reza
On 4 Mar 2009, at 19:27, has wrote:
Reza Farhad wrote:
Paul
I switched on Guard Malloc from the Run Menu in Xcode
It appears that I am getting the crash for a call that is trying to
load an AppleScript.
NSDictionary *errors = [ NSDictionary dictionary ];
NSAppleScript *script = [[ NSAppleScript alloc ]
initWithContentsOfURL:url error:&errors ];
One point, which may or may not be related: as with **NSError
arguments, you do not need to allocate an NSDictionary instance
yourself. If there is an error to report,
initWithContentsOfURL:error: will create it for you.
HTH
has
--
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net
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