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Re: if statement causing 32 Byte leak?
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Re: if statement causing 32 Byte leak?


  • Subject: Re: if statement causing 32 Byte leak?
  • From: "Paul Sanders" <email@hidden>
  • Date: Sun, 10 Jan 2010 20:30:34 -0000

Try this, maybe it will help:

http://www.fromconcentratesoftware.com/2007/08/09/nszombieenabled-for-the-debugger-adverse/

I haven't tried this myself, but it looks like you will be able
to inspect the object in gdb just before it gets zombified.
Once you know something about the object (i.e. its class and
instance variables), maybe you will be better equipped to
investigate where it might be getting over-released.

Paul Sanders.

----- Original Message -----
From: "Glenn L. Austin" <email@hidden>
To: "Cocoa Dev" <email@hidden>
Sent: Sunday, January 10, 2010 6:19 PM
Subject: Re: if statement causing 32 Byte leak?


Zombie told us nothing. The project just didn't crash any
more -- it only told us that the autoreleased object was a
zombie.  Gee, we already knew that...



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References: 
 >Re: if statement causing 32 Byte leak? (From: Scott Ribe <email@hidden>)
 >Re: if statement causing 32 Byte leak? (From: "Glenn L. Austin" <email@hidden>)
 >Re: if statement causing 32 Byte leak? (From: Julien Jalon <email@hidden>)
 >Re: if statement causing 32 Byte leak? (From: "Glenn L. Austin" <email@hidden>)

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