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Re: what is best for a simple 3D animation
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Re: what is best for a simple 3D animation


  • Subject: Re: what is best for a simple 3D animation
  • From: David Duncan <email@hidden>
  • Date: Sun, 12 Sep 2010 17:42:31 -0700

On Sep 12, 2010, at 5:32 PM, Martin Beroiz wrote:

> I'll start a program that I will eventually port to the iPod touch platform, but I also want to have a mac counterpart.
>
> It will involve a simple animation, a sphere that the user can spin faster with his finger (in the iPod Touch of course), later I'll make it a little more complex.
>
> Which technology would you recommend? I'm thinking of having a NSOpenGLView to draw the sphere and animate it. Will I also have to use CALayers for the animation too? I'm new to animation in Cocoa.


You are probably looking at NSOpenGLView on Mac OS X and OpenGL ES on iOS (technically via CAEAGLLayer, but see the OpenGL template for details).
--
David Duncan

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 >what is best for a simple 3D animation (From: Martin Beroiz <email@hidden>)

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