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AudioUnitProperty to change the rendered time of one single bus
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AudioUnitProperty to change the rendered time of one single bus


  • Subject: AudioUnitProperty to change the rendered time of one single bus
  • From: MF <email@hidden>
  • Date: Sat, 22 Mar 2008 17:00:33 +0100

I have a question about rendering multiple audio inputs. 


if I have a mixer node with five input busses to render five audio inputs, I suppose I can use AudioUnitSetProperty to manipulate the panning and volume of each audio input, but is there any property to alter the current playing time of each audio input( each bus)? For example: by setting the respected property the current time jumps from 1:25 back to 0:00 


another example, the five audio inputs are now playing concurrently, and there are five buttons on the window, when the user triggers one of them, the respective audio stream will rewind to the very beginning, while the other audio inputs are not influenced. 


any suggestion would be appreciated!!


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