Hi
Sorry if this question has been asked before. Does anyone
know of an official list of Audio Units available on the iPhone?
The CoreAudioOverview.pdf does a nice job listing the audio
units available on Mac OS, but does not list what’s available on iPhone?
I looked through AUComponent.h . I think I might be missing something because there
is an application in the apple store called “PocketGuitar” that has
distortion and delay effects. Yet kAudioUnitSubType_Distortion is conditionally
commented out of the header file?
#if !TARGET_OS_IPHONE
kAuditoUnitSubType_Delay
= ‘dely’,
kAudioUnitSubType_Distortion
= ‘dist’,
#else
CoreAudioOverview.pdf says that delay and
distortion are only available on Mac OS and that you can not write audio units
for the iphone. Is there some way to implement effects like distortion by
manipulating the sample values while they are in the audio queue or using some
other technique?
Thanks
Andy
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