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Re: dyld sources vs dyld binaries
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Re: dyld sources vs dyld binaries


  • Subject: Re: dyld sources vs dyld binaries
  • From: Eric Albert <email@hidden>
  • Date: Fri, 16 Jun 2006 15:20:20 -0700

On Jun 16, 2006, at 3:06 PM, Cedric Luthi wrote:

Here is an excerpt of a backtrace on a call to NSCreateObjectFileImageFromMemory (ran on Mac OS X 10.4.6 ppc)
You can clearly identify that compatibilityChecks is called inside the ImageLoaderMachO constructor.


1 dyld 0x8fe1168c ImageLoaderMachO::compatibilityChecks(ImageLoader::LinkContext const&) + 316
2 dyld 0x8fe12ddc ImageLoaderMachO::ImageLoaderMachO [in-charge](char const*, mach_header const*, unsigned long long, ImageLoader::LinkContext const&) + 224
3 dyld 0x8fe05af4 dyld::loadFromMemory(unsigned char const*, unsigned long long, char const*) + 996
4 dyld 0x8fe0860c NSCreateObjectFileImageFromMemory + 120
5 libSystem.B.dylib 0x9017dca0 NSCreateObjectFileImageFromMemory + 104

Hmm...it's strange to see a crash here. Can you file a bug report with instructions attached that'll help us reproduce this?


Thanks,
Eric

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 >dyld sources vs dyld binaries (From: Cedric Luthi <email@hidden>)

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