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Re: WebObjects feedback forum
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Re: WebObjects feedback forum


  • Subject: Re: WebObjects feedback forum
  • From: Robb Aley Allan <email@hidden>
  • Date: Wed, 15 Jun 2005 16:25:49 -0400

It seems to me that we need guidance from Apple legal on the deployment license issue. I read the license agreement when I installed XCode 2.1 and in particular the section on WebObjects. That license agreement seems to lack the provisions that you are stating here. Has anyone reconciled this discrepancy? Can anyone point me to an official license agreement document on WO 5.3 deployment that explains the deployment restrictions? I definitely don't want to violate any license provisions.


There was a great deal of discussion concerning changes to the license. The feedback team clearly heard and understood that deployment on alternative platforms needed to be legally clarified. They emphasized that nothing in the license prohibits deployment off of OS X, and strongly hinted that future revisions of the license would explicitly not prohibit it.


Precisely because they didn't want to be quoted, they were careful not to advocate such a use, or whether a current license would work. But they suggested that the 5.3 dev license is not platform-locked, and that outside deployments were of no concern to them.

Reading between the lines of that forum and conversations with other engineers concerning the use of Java, open-sourcing, etc. I came away with the following overall understanding:

- WO is an Apple product primarily targeted for development and distribution of solutions based on Apple server software and hardware.

- As such, it is now included with the overall Apple-focussed Xcode IDE as essentially another framework.

- It will remain written in Java to facilitate delivery of binaries, for example under J2EE on server platforms, which are preferred to be Apple Server-based but are not restricted to it.

- Because it is now free, it no longer represents a profit center for Apple. Therefore it will receive support similar to the support generally provided for all of Apple's IDE products, like Xcode. More importantly, since it is no longer a separate product, it will not be marketed separately: no WO ads or PR. other than perhaps references on Apple's website to WO-based solutions in the third- party marketplace if it knows about them.

- Therefore, Apple wants developers to inform them of existing, live, WO-based sites that can be linked to.

- Finally, Apple encourages the WO developer community to work more effectively as a group to provide mutual support and to raise the profile of WO in the development world at large.

---
Robb Aley Allan
email@hidden



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