Re: Xcode 2.1: <incomplete type> in debugger??
Re: Xcode 2.1: <incomplete type> in debugger??
- Subject: Re: Xcode 2.1: <incomplete type> in debugger??
- From: Jim Ingham <email@hidden>
- Date: Thu, 16 Jun 2005 13:09:28 -0700
<incomplete type> is the error that results when "something has gone
wrong and gdb can't figure out what the type of variable x is".
There are many possible causes, and there's unlikely to be one
workaround.
One common cause is that you turned on "dead code stripping" but not -
gfull. That can cause corruption in the debug info.
I actually can't tell from the build settings below whether this is
the case. I think you need to cut & paste them from the target not
the project? Anyway, if GCC_DEBUGGING_SYMBOLS really were "", then
you wouldn't get as far as <incomplete type> so those can't be the
whole story...
Anyway, if you can file a bug on it, that would be really helpful. I
have no way to tell what's going on or fix it without more
information.... To analyze the problem I need to get my hands on a
debug version of your project, the XCode-gdb transcript of a run that
got you to the point where you saw the <incomplete type> error, and
instructions on what I had to do with your app to get it to that point.
I don't need sources or the Xcode project, just the debug executable/
framework/whatever... If your company is okay with making that
available, then please do file a bug with the information mentioned
above, and I will look into it.
Jim
On Jun 16, 2005, at 12:55 PM, Glen Simmons wrote:
OK, is there a workaround for <incomplete type> showing up in the
debugger? This is showing up for a local variable of type
CFStringRef, not something odd and exotic. Here's the relevant
build settings (being able to select multiple and copy is quite
cool, btw):
ZERO_LINK =
SECTORDER_FLAGS =
DEAD_CODE_STRIPPING =
COPY_PHASE_STRIP = NO
GCC_GENERATE_DEBUGGING_SYMBOLS =
GCC_DEBUGGING_SYMBOLS =
GCC_OPTIMIZATION_LEVEL = 0
Thanks,
Glen Simmons
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