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XCode Applescript debugger not stopping at break points
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XCode Applescript debugger not stopping at break points


  • Subject: XCode Applescript debugger not stopping at break points
  • From: Thomas Engelmeier <email@hidden>
  • Date: Thu, 10 Nov 2005 01:11:29 +0100

Cooperation between AppleScript and gdb has never been very reliable. It's a
lot better in more recent versions of XCode. My advice in your case is to
forget it. Just use a lot of "log" statements and "display dialog" calls. m.

Not that it's terribly important, but gdb is not used to debug AppleScript in Xcode. Both Java and AppleScript have separate debugging mechanisms from those used for the C-based family of languages.


Doesn't change the fact that you have problems with the AppleScript debugger (though it does mean I don't have to fix it :-)

I hope at least some IS fixing them.
Sorry to say, refactoring an AppleScript Studio app with XCode the last bunch of days is partially responsible for an extreme lack of sleep on my side and contributed quite a lot to a really bad IDE experience.


- XCode is the first AppleScript editor that won't point to the location of compile errors.

- XCode messes up the AppleScript sources beyond osacompile compilability when they are defined as UTF-8. After a bunch of saves there is garbage after <option>- <returns>

- When the project has more than one script, the debugger is not only close to useless. (Where is Scripter? Why can't we use Scripter with AS Studio?)

 Regards,
	Tom_E
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