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Re: Could someone else confirm this as an issue?
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Re: Could someone else confirm this as an issue?


  • Subject: Re: Could someone else confirm this as an issue?
  • From: Michael Koehmstedt <email@hidden>
  • Date: Sun, 20 Nov 2005 20:49:14 -0800

What the...

ZeroLink is NOT enabled in my project's settings, and nor was it ever.
To make double sure I checked then unchecked the box.

However, when I build, I still see "ZeroLink" flash by in the status
bar. Is there somewhere else that I need to disable ZeroLink?

On 11/20/05, Prachi Gauriar <email@hidden> wrote:
>
> On Nov 20, 2005, at 11:36 PM, Nick Zitzmann wrote:
>
> >
> > On Nov 20, 2005, at 9:21 PM, Michael Koehmstedt wrote:
> >
> >> Go back to XCode, and change your statements. Rebuild. Now execute
> >> the
> >> first file that  you had previously moved. I believe it will execute
> >> the statements from your SECOND executable, which I do not think
> >> should happen.
> >
> > They probably will if you built the executable using ZeroLink. Did
> > you use ZeroLink?
>
> I suspected the same thing, and in fact you're right.  With ZeroLink
> on, this happens.  Otherwise, it doesn't.
>
> When a product is built with ZeroLink, I think the product is just a
> launcher that finds the object files it needs (from a specific
> location) and loads them at runtime.  So moving a ZeroLinked product
> will always use the latest object files.  (This is pure speculation,
> but it makes sense).
>
> -Prachi
>


--
Michael Koehmstedt
http://app.tigris.org
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  • Follow-Ups:
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References: 
 >Could someone else confirm this as an issue? (From: Michael Koehmstedt <email@hidden>)
 >Re: Could someone else confirm this as an issue? (From: Nick Zitzmann <email@hidden>)
 >Re: Could someone else confirm this as an issue? (From: Prachi Gauriar <email@hidden>)

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