Target setup for unit testing (using cppunit)
Target setup for unit testing (using cppunit)
- Subject: Target setup for unit testing (using cppunit)
- From: Stefan van den Oord <email@hidden>
- Date: Mon, 21 Nov 2005 18:31:38 +0100
Dear list members,
We have a multi-platform C++ project. On the Mac, we use Xcode for
development. Because it's multi-platform, there is no carbon or cocoa
involved. For unit testing, we use cppunit (cppunit.sourceforge.net),
which works ok for us.
My question is about how to properly set up my targets, so that unit
tests get automatically run after each build, but sources are compiled
only once (compiling takes way too much time to do it more than once).
I have tried several things, but I run in all kinds of trouble ranging
from multiple compilations to unresolved symbols.
Can you please advise on the right way to set this up?
Thank you!
Regards,
Stefan van den Oord
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