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Re: Debugging an AudioUnit in Xcode 2.0
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Re: Debugging an AudioUnit in Xcode 2.0


  • Subject: Re: Debugging an AudioUnit in Xcode 2.0
  • From: Pavol Markovic <email@hidden>
  • Date: Wed, 23 Nov 2005 17:19:49 +0100

It's possible that the host (if it's Logic 7) or some of it's plugins uses protection scheme, that is quitting the debugger.

PM

On Nov 23, 2005, at 5:15 PM, Mikael Hillborg wrote:

Hi,

I try to debug in AudioUnit using Xcode 2.0, but the host
(app) doesn't start when I select "Debug Executable" in
the Xcode menu. It just jumps up and down in the dock and
never succeeds to start. Starting it manually works fine
though. But I need to start it from Xcode to be able to
debug. What's wrong? Any clues?

Thanks
Mike


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References: 
 >Debugging an AudioUnit in Xcode 2.0 (From: "Mikael Hillborg" <email@hidden>)

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