• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: 1 GB limit on total object files size for linking?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: 1 GB limit on total object files size for linking?


  • Subject: Re: 1 GB limit on total object files size for linking?
  • From: Jason Molenda <email@hidden>
  • Date: Mon, 27 Aug 2007 17:40:21 -0700

Helmut,

On Aug 27, 2007, at 5:26 PM, Helmut Brandt wrote:

Summary: Can't link 1.2GB collection of object files, compiled to Intel
architecture.

Is that 1.2GB with debug information or without?

I'm assuming it's with debug information. And I'm assuming you're using stabs as your debug format. The linker had to process all of the stabs which led to slow link times and large linker memory usage -- and the problems you're seeing for certain large programs. This was one of the problems we addressed during the DWARF transition; the linker doesn't need to process the DWARF debug information. Can you try switching to DWARF + dSYM and see how that works for your project?

Jason
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >1 GB limit on total object files size for linking? (From: "Helmut Brandt" <email@hidden>)

  • Prev by Date: Re: [SOLVED] Question about static members of templated classes.
  • Next by Date: Re: Xcode default "Install Permissions", clean "permission denied"
  • Previous by thread: 1 GB limit on total object files size for linking?
  • Next by thread: Re: 1 GB limit on total object files size for linking?
  • Index(es):
    • Date
    • Thread