Re: CppUnit - missing include?
Re: CppUnit - missing include?
- Subject: Re: CppUnit - missing include?
- From: Paul Walmsley <email@hidden>
- Date: Wed, 07 Feb 2007 22:47:36 +0000
It looks like I failed to include something, any suggestions?
You need to build and link against the cppunit library. When you say
that you installed cppunit do you mean that you've unzipped the source,
or that you have a binary for the library itself (libcppunit.a or
libcppunit.dylib)?
In the former case, I'd suggest making an Xcode project wrapper for
cppunit (I've done this before -- cppunit tends to be quite well
behaved) rather than go down the configure/make route, as you'll get all
the universal binary stuff for free. In the latter case, have you
explicitly linked against libcppunit?
Paul
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