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Re: The bug where terminal and xcode ran "different"
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Re: The bug where terminal and xcode ran "different"


  • Subject: Re: The bug where terminal and xcode ran "different"
  • From: Rick Altherr <email@hidden>
  • Date: Sat, 10 Feb 2007 13:37:34 -0800


On Feb 10, 2007, at 1:12 PM, Theodore H. Smith wrote:

I finally figured out the bug.

Xcode was using a different kind of malloc that would fill my data with certain values that somehow allowed my code to work properly.

Running my app from the terminal used a different version of malloc that used some garbage values.

Obviously, this is an error in my app. A classic memory management error :( Shame, I really hate those things. But they are unavoidable when you are writing high performance stuff, because in these cases you can't rely on vectors or other easy stuff to "do the right thing", speedwise.

Anyhow, I did solve this problem. The answer to my question was that Xcode was linking to a different version of malloc.

No bug in Xcode, just a bug in my code that the terminal (strangely) was better at uncovering.
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If you didn't zero out the memory you got from malloc(), then expect it to always be some form of garbage. When you run under gdb, things can happen in a slightly different order and cause different garbage to be in place than when you run normally. Different optimization levels can also cause slightly different behaviors since at higher optimization levels, more things will be in registers rather than memory and the garbage values will be different.
--
Rick Altherr
Architecture and Performance Group
email@hidden



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 >The bug where terminal and xcode ran "different" (From: "Theodore H. Smith" <email@hidden>)

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