Re: FileMerge et al (Re: Dependency analysis failing)
Re: FileMerge et al (Re: Dependency analysis failing)
- Subject: Re: FileMerge et al (Re: Dependency analysis failing)
- From: Laurence Harris <email@hidden>
- Date: Sat, 17 Feb 2007 19:53:54 -0500
On Feb 17, 2007, at 3:42 PM, email@hidden wrote:
I second that FileMerge lacks finess. Providing a second
comparison (which I used to love back in the Windows era):
Beyond Compare
http://www.scootersoftware.com/
The usability and visual finess of it is something we all expect of
Apple. Only, this time, Apple is the laggard one with FileMerge.
Please catch up. :)
I've never been overly impressed with Apple's developer tools,
although some things like Shark and Sampler seem to be okay. While
Apple is known for great software with great interfaces for
consumers, there seems to be a mentality within Apple that Mac
developers aren't actually Mac users. Instead, they think we're all
geeks who shun user-friendly software, don't care about intuitive
GUIs, and prefer tools the ordinary Mac user would refuse because the
interfaces are so bad or they're so buggy/limited.
The attitude isn't helped by the influx of Unix people (who *are*
geeks ;-), but it goes back a long way. Does anyone remember Apple
ever putting a good GUI on ResEdit or even updating it to support
resource types that came along later? Apple probably figured you
could use Rez files so why bother supporting a GUI tool for editing
resources. ResEdit was free and yet people spent $256 on an
alternative. MPW was a geek's tool. Interface Builder, while it has a
nice GUI, has had serious problems with bugs and limited
functionality, and Apple's made only minimal efforts to address the
problems. Xcode keeps getting better, but really, it has some really
serious issues it shouldn't have at this point in the game.
I don't want to fault the engineers for these problems because I
don't know where the blame lies, but my suspicion is that it lies
higher up somewhere with some bean counter who thinks Apple shouldn't
waste money hiring the manpower to provide really top notch tools as
long as we have something we can make work if we invest enough time
and effort. Ugh.
Larry
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