Re: Desired Feature: Language plugins & documentation
Re: Desired Feature: Language plugins & documentation
- Subject: Re: Desired Feature: Language plugins & documentation
- From: Jonas Maebe <email@hidden>
- Date: Tue, 20 Feb 2007 07:56:07 +0100
On 20 Feb 2007, at 04:21, Rick Mann wrote:
I would like Xcode 3 to have a published plugin architecture, for
compiling and debugging, among other things.
100% agree.
(The Apple-provided languages should use it, so that they can be
used as examples.)
200% agree. Not only because of the examples, but because then the
functionality will be thoroughly tested and debugged (the support for
compiling via script phases has greatly improved already in Xcode
2.4, but there's still a few gotchas).
The other would be to support languages like D (and better support
for Java). D is similar to Java in that it has a single combined
declaration/definition file, and it can write its objects out into
a file system hierarchy (so two object files can have the same
name, but be in different locations). While I have a working D
plugin now, I still don't know how to get it to do this (and other
things), and I still can't use the debugger (even though GDC is
really just a D front-end on top of Apple's GCC, and there is a
patch for Apple's gdb to support D).
It's strange that debugging doesn't work, since it works fine for
Pascal even though Xcode doesn't support that either out of the box
(and we didn't even write a plugin, just created some script phases
to compile everything).
Jonas
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