Re: link stage ignoring my static lib!
Re: link stage ignoring my static lib!
- Subject: Re: link stage ignoring my static lib!
- From: Lawrence Gold <email@hidden>
- Date: Mon, 12 Nov 2007 11:23:18 -0700
Peter Mulholland wrote:
Those undefined symbols are in libGame.a - but ld has ignored the file
completely! It has been told about it, as you can see it gets passed
"lGame". Thing is, libGUID.a is also part of the project and it
parses that just fine.
libGame.a is definitely being generated, and definitely contains
everything according to nm. The most fustrating part is, I have
another project set up pretty much the same way (with different code
in libGame, though), and this works just fine! On the working project,
libGame.a is parsed just after libGUID.a is.
Any ideas?
Is it possible that the static library is being built against a
different SDK than the main project? (e.g., 10.5 SDK for one, 10.4u SDK
for the other.)
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