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Re: XCode 3.0 debugger - almost non-functional
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Re: XCode 3.0 debugger - almost non-functional


  • Subject: Re: XCode 3.0 debugger - almost non-functional
  • From: "Simon Raisin" <email@hidden>
  • Date: Wed, 31 Oct 2007 21:56:22 -0400

Hey Doug do breakpoints work for you?  I wish they worked for me.

No matter what I do every single breakpoint I set stays orange when my app starts under the debugger.  But if I pause the app then 'continue' the breakpoints become enabled.  Like you said... "almost useless"... :)

On 10/31/07, Doug Knowles <email@hidden> wrote:
Hi,

I'm trying to get an app under development working under Leopard, and the debugger is proving almost useless.  There's plenty of room to believe that I'm doing something wrong, so I'll post my observations and see what shakes out:

- Often, when the debugger stops at a breakpoint, the call stack is displayed, but the variable pane is blank.

- Often, single-stepping sends the app and the debugger into limbo; I never reach the next line, and about all I can do is terminate the app and start over.

- Almost always, threads other than the main thread can't be examined.  As soon as I switch to another thread, the debugger display stops updating, and even the console window is non-responsive.

Maybe these are all related, and/or there's some setup I'm missing.

Any advice welcome.

TIA,
Doug K;


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 >XCode 3.0 debugger - almost non-functional (From: "Doug Knowles" <email@hidden>)

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