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Combining multiple projects into one
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Combining multiple projects into one


  • Subject: Combining multiple projects into one
  • From: Bryan Henry <email@hidden>
  • Date: Sat, 5 Apr 2008 05:05:19 -0400

Hi there, Xcode devs.

My question pertains to a project I'm working on that is being simultaneously developed for desktop OSX and for the iPhone. Because of the many similarities between the two environments, most of the model code (in other words, most of my classes and files) are the same between the two projects. Working on both at the same time makes always keeping the latest version of the files updated for both projects quite a task, though, and I figured there must be some easier way than doing it manually.

Would it be possible to, for example, combine both of my projects into a single Xcode project with multiple targets that builds for the multiple OSX and iPhone SDKs? Or should I be looking for some other way to achieve what I'm looking for? The multiple targets idea sounded intriguing to me at first since I could just change the active target depending on which version I wanted to debug, but the differences in how Xcode handles a Cocoa and a CocoaTouch application (and my lack of familiarity with it) make it seem at first like its not possible. The problem seems mainly with being able to choose the correct SDKs (10.4/10.5 or Simulator/Device) for each target.

Any ideas as to how to pursue the multiple targets idea, or other paths to achieve the same end?
Thanks.
                                      
Bryan Henry
Rensselaer Polytechnic Institute - Class of 2011
Aeronautical & Mechanical Engineering

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