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Re: Getting breakpoints to work. . .(Solved)
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Re: Getting breakpoints to work. . .(Solved)


  • Subject: Re: Getting breakpoints to work. . .(Solved)
  • From: "Michael A. Crawford" <email@hidden>
  • Date: Wed, 2 Jan 2008 07:10:05 -0800

I'll do it when I get home tonight.

-Michael

On Jan 1, 2008, at 7:50 AM, Matt Neuburg wrote:

On Sun, 30 Dec 2007 15:37:26 -0800, "Michael A. Crawford"
<email@hidden> said:
Use the debug build instead of the release build. Well, that was
pretty dumb. I didn't notice that, by default, my build configuration
was set for release.

Could you file a bug on that? A lot of us think that this default is just
plain wrong. If it bites like a bug, it's a bug. m.


Begin forwarded message:

From: "Michael A. Crawford" <email@hidden>
Date: December 30, 2007 3:04:49 PM PST
To: email@hidden
Subject: Getting breakpoints to work. . .

My employer bought me a new MacBook Pro for embedded development
work. (Congratulations to me!)  My current embedded project involves
Bluetooth so I thought I would try coming up to speed on the BT APIs
by stepping through one of the Xcode BT examples.  I've set
breakpoints throughout the code using the Xcode built-in editor but
when I start the debugger all of the breakpoints automatically
change state from enabled to disabled.  The example program runs
full speed without stopping.  How can I prevent this.

-Michael
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-- matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/> A fool + a tool + an autorelease pool = cool! One of the 2007 MacTech Top 25: <http://tinyurl.com/2rh4pf> AppleScript: the Definitive Guide - Second Edition! <http://www.amazon.com/gp/product/0596102119>




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References: 
 >Re: Getting breakpoints to work. . .(Solved) (From: Matt Neuburg <email@hidden>)

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