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Dead-code stripping in Xc3
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Dead-code stripping in Xc3


  • Subject: Dead-code stripping in Xc3
  • From: Fritz Anderson <email@hidden>
  • Date: Mon, 21 Jan 2008 13:00:46 -0600

I'm trying to get my mind around dead-code stripping as done in Xcode 3. I'm looking at the Dead-Code Stripping section of the developer documentation, but as it doesn't seem to depart much from the Xcode 2 documentation, I want to see if I have some points clear.

1. Is it still necessary, under DWARF, to set Level of Debugging Symbols to "all," or even at all?

2. "Don't Dead-Strip Inits and Terms" is ambiguous. Does it preserve only load and unload functions for dynamic libraries? C++ constructors and destructors (the name and the language in the Research Assistant suggest no; the document says yes, but doesn't mention C++)? Other functions that somehow (how?) qualify?

3. The document mentions Strip Style. I thought this controlled embedded symbol tables, and not code stripping. How am I mistaken here?

	— F

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