Dead-code stripping in Xc3
Dead-code stripping in Xc3
- Subject: Dead-code stripping in Xc3
- From: Fritz Anderson <email@hidden>
- Date: Mon, 21 Jan 2008 13:00:46 -0600
I'm trying to get my mind around dead-code stripping as done in Xcode
3. I'm looking at the Dead-Code Stripping section of the developer
documentation, but as it doesn't seem to depart much from the Xcode 2
documentation, I want to see if I have some points clear.
1. Is it still necessary, under DWARF, to set Level of Debugging
Symbols to "all," or even at all?
2. "Don't Dead-Strip Inits and Terms" is ambiguous. Does it preserve
only load and unload functions for dynamic libraries? C++ constructors
and destructors (the name and the language in the Research Assistant
suggest no; the document says yes, but doesn't mention C++)? Other
functions that somehow (how?) qualify?
3. The document mentions Strip Style. I thought this controlled
embedded symbol tables, and not code stripping. How am I mistaken here?
— F
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden