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Re: Timing of Build Phases
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Re: Timing of Build Phases


  • Subject: Re: Timing of Build Phases
  • From: David Dunham <email@hidden>
  • Date: Fri, 25 Jan 2008 09:23:56 -0800


On 25 Jan 2008, at 02:21, Jens Miltner wrote:

I had this issue in a couple of projects and my solution was to factor out the resource file/folder generation into a separate target and make the main target depend on this new target.


Downside would be that it would have to do this every time you built, which would be nice to avoid (it can be slow for large games). I'm pretty sure that it would insist on updating this target before compiling any files.

David Dunham   Macintosh Game Developer
GameHouse Studios     +1 206 926 5722     www.gamehouse.com
    "They said it couldn't be done but sometimes it doesn't
     work out that way." -- Casey Stengel

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References: 
 >Timing of Build Phases (From: David Dunham <email@hidden>)

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