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Re: Xcode 3.1 and boost
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Re: Xcode 3.1 and boost


  • Subject: Re: Xcode 3.1 and boost
  • From: Frank van Meurs <email@hidden>
  • Date: Wed, 23 Jul 2008 11:55:04 +0200


On Jul 23, 2008, at 9:37 AM, Paul Walmsley wrote:

The problem seems to be locating some additional files nested inside of boost. I’ve updated the build setting “Header Search Paths” to point to “../boost” and the boost directory itself is located at the same level as the rest of my sources. I’ve also tried setting “User Header Search Paths” to point to “../boost” but had no luck there either. Hard coding the path to boost doesn’t work either and is not a solution I’m content to settle with anyway.
I suspect that this has arisen because you have your code arranged in several subdirectories but you use '../boost' as a relative header search path. So when boost files themselves try to include other files they look in '../boost' relative to their own path. To fix this try setting the include path to $(SRCROOT)/boost instead, which makes the paths relative to your project (so in effect the compiler sees it as an absolute path)

What I have done is set the "Header search path" and "Library search path" variables to "/macports/local/include" and "/macports/local/ lib", which in your case would probably resolve to "/opt/local/ include" and "/opt/local/lib", and subsequently referenced boost headers through "#include "boost/assert/hpp"". So, I set my optional search paths to the respective boost locations and reference the headers through use of a subdirectory.


Frank _______________________________________________
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References: 
 >Xcode 3.1 and boost (From: "Mastalir, George" <email@hidden>)
 >Re: Xcode 3.1 and boost (From: Paul Walmsley <email@hidden>)

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