Re: XCode 3.1 and german umlaute in localizable strings
Re: XCode 3.1 and german umlaute in localizable strings
- Subject: Re: XCode 3.1 and german umlaute in localizable strings
- From: Jean-Daniel Dupas <email@hidden>
- Date: Thu, 13 Mar 2008 10:20:50 +0100
First, Xcode 3.1 is under NDA and should not be discuss here.
But, as we can talk about C, according to the C standard, a source
file should only contains ASCII character.
To include an unicode character in a literal string, you have to use
the \u0000 representation.
So, the conclusion is always use ASCII character in your source and
add the ü, ß or other special char only in you strings file.
Le 13 mars 08 à 09:46, Michael Grützner a écrit :
Hi,
I found a strange behaviour wiothin xcode 3.1:
When I use localizable strings within xcode but there doesn't exist
a strings-file yet,
the strings in the application are totaly mixed up as long as they
contain german
"umlaute". I have created a small example project which illustrates
the problem. It
is available at http://www.htwm.de/mgruetzn/Untitled.zip
When I build this project with xcode 3.0 everything works as
expected and when I
remove the "umlaute" from the source files it also works on xcode
3.1. What could
be the reason for that? The string encoding of my source files? Did
I do something
wrong or could it be a bug in xcode 3.1?
Thank you for any hint on this!
Best regards,
Michael
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