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duplicate symbols in debug build only
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duplicate symbols in debug build only


  • Subject: duplicate symbols in debug build only
  • From: "Michelle McDonald" <email@hidden>
  • Date: Wed, 10 Sep 2008 12:26:58 -0400
  • Thread-topic: duplicate symbols in debug build only

Hello,

 

My project is a port of a game using another company’s cross-platform engine, so I just need to port the game code and then put the project file together correctly.  This is my third port, and for some reason the debug build won’t link, though the release build does.  The duplicate symbol is a function that’s being found in two separate static libraries, both part of the engine.  It’s only defined in one of them.

 

Because I’ve gotten another port to work before, I think the problem is in my project file.  Maybe I’ve somehow mixed up the debug and release builds of the libraries and am somehow including both, but I don’t see any evidence of this.

 

I searched for this problem, and the closest thing I saw was this old post about Leopard, but it probably isn’t related:

 

http://lists.apple.com/archives/unix-porting/2007/Oct/msg00038.html

 

If you have any suggestions, I’d really appreciate it. 

 

Thanks,

 

Michelle

 

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