Re4: magic integer converter number 62? - Joking???
Re4: magic integer converter number 62? - Joking???
- Subject: Re4: magic integer converter number 62? - Joking???
- From: ThK <email@hidden>
- Date: Thu, 22 Feb 2001 13:09:52 +0100
Hi John, Dear Paul,
On 21.02.2001 at 18:42 Uhr, John W Baxter <email@hidden> wrote:
>
>
Mathematically, the result is always 2, no argument.
>
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Computationally, the result is always "about 2". And in a few surprise
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cases the "about 2" is exactly 2.
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>
--John
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--
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John Baxter email@hidden Port Ludlow, WA, USA
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Some more:
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set x to 61
>
set b to ((x + (2.6 - (2.6 mod 1))) - x) as integer
For sure, 2.0 is of class "real" not of class "integer".
If you'd write:
set x to 61
set b to ((x + (2.6 - (2.6 mod 1))) - x) as REAL
--> 2.0
it works.
If you want to have an integer then add the line:
set b to (round of b) as integer
--> 2
Then "as REAL" is optional, because the result already is of class real.
Always have an eye on the class of the result. This is most important.
Regards,
Thomas
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