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Re: AppleScripts in ProjectBuilder
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Re: AppleScripts in ProjectBuilder


  • Subject: Re: AppleScripts in ProjectBuilder
  • From: Tim Bumgarner <email@hidden>
  • Date: Sat, 13 Oct 2001 21:48:55 -0400

The support for compiling AppleScripts was added mainly for AppleScriptStudio. The framework that it is looking for (AppleScriptKit.framework) is a framework that will be part of the Studio release. Here is a set of instructions that should let you compile AppleScripts for now:

One thing you can do for now is to modify the ProjectBuilderJambase (be sure to make a copy, and you will need root access), which can be found at "/Developer/Makefiles/pbx_jamfiles/ProjectBuilderJambase".

In this file look for the following text and remove it "-i $(SYSTEM__LIBRARY_DIR)/Frameworks/AppleScriptKit.framework". Save the file and now you should be able to compile scripts.

Tim Bumgarner
AppleScript Studio Tech-Lead

On Saturday, October 13, 2001, at 08:00 PM, What does not kill you only makes you stronger wrote:

Greetings all,
After being intrigued by the previous posts from the folks at Apple, I have
added some scripts to a project, but upon the build stage, I receive errors:

OSACompile
/Users/admin/Projects/AppleScript/build/Untitled.bundle/Contents/Resources/
S
cripts/testX.scpt
/usr/bin/osacompile: /System/Library/Frameworks/AppleScriptKit.framework: No
such file or directory

I checked the Frameworks directory, and could not locate
AppleScriptKit.framework. The current build of the OS I am using is Mac OS X
10.1 Build 5G64.

Has anyone else on this list gotten them to work properly for them?

As a side note, I was pleasantly suprised the other day when I added some
AppleScript cgi's to Mac OS X 10.1 Server, and only have to make changes to
1 or 2 lines to get them to function properly. Nice work!

Nate
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References: 
 >AppleScripts in ProjectBuilder (From: What does not kill you only makes you stronger <email@hidden>)

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