Re: OT: Open Source Apple Mods
Re: OT: Open Source Apple Mods
- Subject: Re: OT: Open Source Apple Mods
- From: email@hidden (Michael Sullivan)
- Date: Thu, 25 Oct 2001 13:08:22 -0400
- Organization: Business Card Express of Connecticut
>
Look, open source is great and all, but please don't limit these scripts
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to "free" uses as the polluting GPL does. Please consider a BSD or Apple
>
style license that allows the mods to be used in for-pay work. My
>
employers refuse to allow the use of any GPL code because they like
>
getting paid back for the labor they underwrite. I'd like to get more
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work done by using Apple Mods, either under the public domain (as I'd
>
wager they legally are without an explicit GPL statement) or under a
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BSD-derived license.
Hear, hear.
The standard thing I'd like to do with any of my own code that ends up
there, or elsewhere for public consumption is open source BSD style.
i.e. you may use it, modify it, even sell things that use it, but
anything using it *must* include notices about who wrote it, and where
to find the original source for free, and alerting the consumer that
that portion of the code is open source and freely available, and clear
indications about what is and is not modified, if anything.
GPL restricts any re-use of code except for free, which means I couldn't
legally use it for consulting work, only in-house. I realize that in
practice they don't enforce this except against IP hoarding productivity
killers like Microsloth. But the language is still there, and taken
literally it means you can't do anything but in-house or free work with
it.
Michael, rms is a great programmer but a bit of a nut-job when it comes
to economics.
--
Michael Sullivan email@hidden
Business Card Express of Connecticut Thermographers to the Trade
"You hate your job -- why didn't you say so? There's a support group
for that. It's called everybody; they meet at the bar." -Drew Carey