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Re: Setting Properties or Globals of a compiled Script
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Re: Setting Properties or Globals of a compiled Script


  • Subject: Re: Setting Properties or Globals of a compiled Script
  • From: Jason Bourque <email@hidden>
  • Date: Fri, 04 Jan 2002 21:06:21 -0500

Paul,

Thanks, that should do it.

Jason Bourque



On 1/4/02 8:53 PM, "Paul Berkowitz" <email@hidden> wrote:

> On 1/4/02 5:36 PM, "Jason Bourque" <email@hidden> wrote:
>
>> On 1/4/02 8:03 PM, "Paul Berkowitz" <email@hidden> wrote:
>>
>>> On 1/4/02 4:13 PM, "Jason Bourque" <email@hidden> wrote:
>>>
>>>> Hello,
>>>>
>>>> Is it possible to change a property of a compiled script from a running
>>>> script without loading it?
>>>
>>> No. Where would you be changing it if you didn't load the script?
>>>
>>> --
>>> Paul Berkowitz
>>> _____________________
>>
>>
>> Well I have Handler Libraries that are compiled scripts. I want to update
>> them with new stuff without opening them. These scripts would be loaded by
>> multiple other scripts.
>>
>> It works with a Script Application but I am not sure how to do it with a
>> compiled scripts.
>>
>> Sort of installing an update without recompiling the entire app.
>>
>> Any ideas?
>
>
> Load them, change just the properties you need to, store them replacing yes,
> and that's it. When I asked about this years ago, I was told that if it was
> currently being stored by one script (so it is busy for just an instant),
> the next calling script trying to load or store would wait its turn. The
> only possibility of problem is if script B needs a changed property and
> script A is still busy changing it in its own loaded copy, the library would
> still have the unchanged version on disk and script B would be loading the
> unchanged version. But we're talking microseconds here - this is not likely
> to happen much in real life.
>
> I don't see any problem with loading and storing. I've done quite a lot of
> this with PREFS scripts which change properties in other scripts that the
> user will be running most of the time. Especially in OS X, where I can't ask
> the user to run a script holding down command key when he wants to change
> properties. (In OS 9, that could be detected by Jon's keys pressed or
> Akua's input state). In OS X I do all this by PREFS scripts which load the
> other script, asks users what properties to change, changes them, then
> stores the changes in the main script. It works just fine. Almost all my
> scripts are compiled scripts running from script menus. The first time the
> PREFS script is run, it usually asks the user to locate the main script. and
> it saves that as an _alias_, so the main script can be moved around renamed,
> etc.
>
> property mainScript : ""
>
> if mainScript = "" then
> set mainScript to choose file of type ("osas"} with prompt "Where's
> the script?"
> end if
>
> --carry on
>
> Or you can even try to find it by yourself if you know where it should be
> and what it's called (still save it as alias), and only use 'choose file' if
> you can't find it.
>
> --


References: 
 >Re: Setting Properties or Globals of a compiled Script (From: Paul Berkowitz <email@hidden>)

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