RE: Go To Commands (AppleScript)
RE: Go To Commands (AppleScript)
- Subject: RE: Go To Commands (AppleScript)
- From: "Dave DeLong" <email@hidden>
- Date: Thu, 18 Jul 2002 13:20:14 -0400
The game I'm planning to write is a computer version of the calculator game
"Drugwars." This game, when programmed on a calculator, absolutely needs
gotos. If not, the entire thing would be an incredibly complex if...then
statement. Gotos aren't necessarily bad programming if they're managed
correctly and written in a way that optimizes performance. Jumping from end
to end of code, however, is stupid. I just need jumps for certain areas.
Dave
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Organized people are just too lazy to look for things.
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