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Re: OS X 10.2.x Script Debugger/Applescript bug
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Re: OS X 10.2.x Script Debugger/Applescript bug


  • Subject: Re: OS X 10.2.x Script Debugger/Applescript bug
  • From: Paul Berkowitz <email@hidden>
  • Date: Sat, 16 Nov 2002 09:50:26 -0800

On 11/16/02 1:27 AM, "John S. Baltutis" <email@hidden> wrote:

>> From today's MacFixIt:
>
> Script Debugger bug reveals Mac OS X 10.2.x AppleScript flaw Under Mac OS X
> 10.2.x, Script Debugger fails to compile large scripts. When attempting to
> compile scripts over 3000 lines, the program will return an "out of memory
> error." Mark Aldritt of Late Night Software (creators of Script Debugger)
> says the bug is actually a reflection on flaws in the AppleScript
> implementation, that are simply reported more accurately in Mac OS X 10.2.x:

I'm not sure if that's the same bug, or a different one, that prevents
compilation in Script Debugger mode with medium-size scripts considerably
shorter than the ones that don't compile in regular AppleScript mode. In
fact the description of the "32765 style runs" sounds more like the Debugger
mode bug. Chris Espinosa recently gave a completely different reason for the
long-script AppleScript mode bug, relating to "parts of speech" and some
low-level instruction that was flipped (recently, I think, not
long-standing). And I had specifically tested that bug after removing ALL
formatting styles, and it made no difference.

So someone (MacFixit, probably) has got confused and given the right
explanation for the wrong bug, I think. Awaiting further elucidation and -
eventually - TWO fixes.

--
Paul Berkowitz
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 >Re: OS X 10.2.x Script Debugger/Applescript bug (From: "John S. Baltutis" <email@hidden>)

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