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Re: beep broken in 10.2?
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Re: beep broken in 10.2?


  • Subject: Re: beep broken in 10.2?
  • From: Bill Cheeseman <email@hidden>
  • Date: Tue, 17 Sep 2002 15:31:43 -0400

on 02-09-17 2:09 PM, Matt Riley at email@hidden wrote:

> However, I just discovered yesterday that "beep" is broken under 10.2. At
> least it seems so to me. It still appears in the Standard Additions
> dictionary, so I don't think it was intentionally removed or anything, but
> it sure doesn't work like it used to (or is supposed to).

This was discussed when Mac OS X first arrived. The official explanation was
that modern machines and the operating system are so fast that the two or
three beeps -- asynchronous under Mac OS X, I guess -- are sounded
simultaneously, so they come out sounding like a single beep. I suspect the
truth is a little more complex than that. And surely the beep command in
Standard Additions could by now have been rewritten to insert a pause
between the beeps.

In any event, it's a system-level issue, not an AppleScript issue. The same
thing happens when sounding a system beep repeatedly in a Cocoa application.
Carbon, too, I assume, but I know it's true in Cocoa from personal
experience. The cure there, as in AppleScript, is to put individual beep
commands in a repeat statement, or in line, with a short pause between them.
"Delay 1" will do the job but may be too long a pause.

--

Bill Cheeseman - email@hidden
Quechee Software, Quechee, Vermont, USA
http://www.quecheesoftware.com

The AppleScript Sourcebook - http://www.AppleScriptSourcebook.com
Vermont Recipes - http://www.stepwise.com/Articles/VermontRecipes
Croquet Club of Vermont - http://members.valley.net/croquetvermont
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 >beep broken in 10.2? (From: Matt Riley <email@hidden>)

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