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Re: Script Editor 2, Compiled Scripts vs. Script Bundles and Speakable Items
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Re: Script Editor 2, Compiled Scripts vs. Script Bundles and Speakable Items


  • Subject: Re: Script Editor 2, Compiled Scripts vs. Script Bundles and Speakable Items
  • From: Christopher Nebel <email@hidden>
  • Date: Wed, 1 Oct 2003 14:23:57 -0700

On Oct 1, 2003, at 11:27 AM, Diggory Laycock wrote:

In what format do Scripts need to be in order to work as "Speakable Items"?

I thought that they need to be compiled scripts, but I have the newer beta of Script Editor 2 (v36) which does not seem to have that option for saving. It has "Text" , "Script" , "Script Bundle", "Application" and "Application Bundle"

Which is suitable? Only the Application form seem to work for me. Which seems a bit over the top.

Use "script"; it's the same thing as the older "compiled script". Theoretically, script bundle and application bundle should also work, but Speakable Items hasn't caught up yet. (Remember, you're using a beta, so it's a bit ahead of the times.)

Also what is the difference between ("Script Bundle" and "Script") or ("Application" and "Application Bundle") as far as Saving Scripts is concerned?

The "bundle" ones save their contents in a bundle, that is, a folder that gets treated like a file. (Most Mac OS X applications are bundles; so are some document types, like Keynote documents.) Script Editor 2 defined these new formats because they're significantly more flexible than the file-based versions, and will allow us to do things like localized scripts in the future, not to mention being trivially transportable to any file system without losing data.


--Chris Nebel
AppleScript Engineering
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 >Script Editor 2, Compiled Scripts vs. Script Bundles and Speakable Items (From: Diggory Laycock <email@hidden>)

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