Re: jmlbeud ceararhtcs
Re: jmlbeud ceararhtcs
- Subject: Re: jmlbeud ceararhtcs
- From: "Arthur J. Knapp" <email@hidden>
- Date: Wed, 24 Sep 2003 10:01:42 -0400
>
Date: Tue, 23 Sep 2003 19:25:23 -0400
>
Subject: Re: jmlbeud ceararhtcs
>
From: Deivy Petrescu <email@hidden>
>
On Tuesday, Sep 23, 2003, at 10:53 US/Eastern, Arthur J. Knapp wrote:
>
> (* Speed Test:
...
>
> {t1 - t0, t2 - t1} --> {104, 3}
>
using this script in Smile and using chrono instead, here is what I got:
>
{1.624889999999, 6.164897000002}--100,000 it
>
{0.233650000002, 0.979487999997}--10,000 it
Interesting difference in times... what's chrono?
>
> Michael Sullivan had had a more robust and fully featured means
>
> of quickly and repeatedly generating random numbers
>
I really do mot see any problem with your RN generator. It seems
>
robust and fully featured to me.
The thing is, I'm a bit of an idiot when it comes to math. ;-)
I didn't really understand why Michael's version was more "robust,"
but he's a guy well versed in number theory, so I'm will to take his
word on it. :)
As far as "fully featured" goes, Michael had a "seeding" system,
which ensured that using an initial "seed" would always produce the
same sequence of numbers. In fact, you can also do that with what
I produced, by simply setting the rand_previous property with a seed
before calling the handlers.
{ Arthur Knapp, of <
http://www.STELLARViSIONs.com>
a r t h u r @ s t e l l a r v i s i o n s . c o m
"I'm the Green Fairy. The hills are alive...!"
}
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