Re: a script object (class) as a member of another script object
Re: a script object (class) as a member of another script object
- Subject: Re: a script object (class) as a member of another script object
- From: tim bates <email@hidden>
- Date: Mon, 29 Sep 2003 17:13:56 +1000
I'm new to applescript, and am coming to terms with its concept of
'class'/'object' - 'script object', right?
pretty much everything in applescript is an object. A script object is
just an object which has methods of its own. Most often these are
loaded from a script file, but you can create them inside a script if
you want too.
[The question I have is how do I define a class in one file (let's say
a counter object), and use it
in another?]
Much easier to not use script objects within the file you are going to
load: instead stick to one object per file, then load multiple files to
instantiate each of the objects you want.
Just write a regular script with properties and methods, then load that
as a script object from file. So your counter example would be one
object:
file counter.lib:
property Max : 5
property Current : 1;
property NumWrapArounds : 0;
on Count()
set my Max to my Max + 1
...
end
used as follows:
set aCounter to load script "disk:folder:folder:counter.lib"
tell a counter
display dialog Max
--> 5
Count()
display dialog Max
-->6
end
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