Speakable Items
Speakable Items
- Subject: Speakable Items
- From: Simone Manganelli <email@hidden>
- Date: Mon, 12 Jan 2004 17:52:51 -0800
Does anybody know why Speakable Items seems to refuse to use my
custom-made AppleScripts? I have a script like
tell application "iTunes"
pause
end tell
in my Speakable Items folder and it shows up in the Speech Commands
window, but it just doesn't work. The actual recognition of the
command works (it's simply called "pause", and when I say "pause" to my
computer, the confirmation sound plays and it shows the word "pause" in
a tooltip), but the command just sits there and does nothing. I've
also tried variations like:
on run
tell application "iTunes"
pause
end tell
end run
and:
on run
try
using terms from application "iTunes"
tell application "iTunes"
pause
end tell
end using terms from
end try
end run
like Apple did in the "Open Sherlock" speakable item, but none of these
variations work. This used to work in Jaguar, but now that I'm on
Panther, it does this. Anybody got any ideas? Does Panther add some
new necessary blocks that need to be in speakable item scripts?
Thanks in advance for any help with this issue.
-- Simone Manganelli
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