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Re: How do you make AppleScript App Behave as App
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Re: How do you make AppleScript App Behave as App


  • Subject: Re: How do you make AppleScript App Behave as App
  • From: Graff <email@hidden>
  • Date: Sun, 24 Oct 2004 01:15:58 -0400

Not sure what you are trying to do here. Do you want Big.app to launch Little.app and have Little.app respond? If so you can pass messages back and forth by way of handlers:

Little.app
----
ignoring application responses
	tell application "Big"
		LittleRan()
	end tell
end ignoring

display dialog "I ran"
----

Big.app
----
on run
	ignoring application responses
		tell application "little"
			run
		end tell
	end ignoring
end run

on LittleRan()
	display dialog "Little ran"
end LittleRan
----

If you want Big.app to quit when Little.app is successfully launched then either (a) have Little.app message Big.app to quit or (b) have Big.app monitor the running applications and when Big.app sees Little.app running have Big.app tell itself to quit.

Both methods assume that Big.app is saved as a "stay-open application"

(a)
Little.app
----
ignoring application responses
	tell application "Big"
		quit
	end tell
end ignoring

display dialog "I ran"
quit
----

Big.app
----
ignoring application responses
	tell application "Little"
		run
	end tell
end ignoring
----


(b) Little.app ---- display dialog "I ran" quit ----

Big.app
----
on run
	ignoring application responses
		tell application "little"
			run
		end tell
	end ignoring
end run

on idle
	tell application "System Events"
		if (exists (every process whose name is "Little")) then
			tell me to quit
		end if
	end tell

	return 1
end idle
----

Oh, by the way, if you tell an application to launch then it will not run what is in the run handler (or the default run handler if you didn't specify one). You need to specifically tell the application to run to have it do what is in the run handler.

- Ken

On Oct 24, 2004, at 12:16 AM, David Andrews wrote:

I would like a Big App (AppleScript) to launch or activate a Little App (AppleScript), but the Little App does not behave as a "normal" App, that is, it does not tell the Big App that it is running so the Big App hangs until the Little App quits (which creates an error within Little App -- perhaps another story? -- the error does not occur if Little App is run alone). This is not the desired result.

If the Little App is specified within the Big App as a "normal" app (say SimpleText), then the desired result happens, the Little App launches or activates, the Big App continues and then quits leaving the Little App running.

Little App:
---------------
on run
	say "Little App begins to run now."
	--continue run
	display dialog "Just wait around" buttons {"ok"} default button 1
end run
---------------

Big App:
---------------
set theApp to "Little App" -- Applescript App
--set theApp to "SimpleText" -- Classic App
try
--ignoring application responses
tell application theApp to launch -- almost, in Dock, but does nothing
--tell application theApp to activate
--end ignoring
on error mess
display dialog "The error text:" default answer mess buttons "coninue" default button 1
-- Little App got an error: Connection is invalid.
end try


say "Wait for Little App to run"
repeat
tell application "System Events"
set the_apps to the name of every application process whose visible is true
end tell
if the_apps contains theApp then exit repeat
delay 1
end repeat
say "Little App is running"
---------------


Please offer a solution, if there is one, i.e., please try your solution within the above scripts (my heads already fairly sore from the various combinations of the above commented text and then some) (;-/#.

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