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Re: Defing a Path correctly
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Re: Defing a Path correctly


  • Subject: Re: Defing a Path correctly
  • From: david <email@hidden>
  • Date: Mon, 18 Jul 2005 23:09:37 -0400

select the item you want to find the path for:

pull down your applescript menu and select info scripts
PathOfSelectionToClipBoard

your path will be on your clipboard

this script came with Mac OS X

david in maine



On Jul 18, 2005, at 10:58 PM, David O'Connor wrote:

Greetings from New Zealand!

I have a ready made apple script launcher for a mod,  which I need to edit but at this time my scripting skills are...  non-existent!   sigh...  one of the many areas to gain proficiency in, which is still on my To Do list.

Anyway,  lm asking meekly if somebody with the required expertise could direct me.

The default script is as follows:

do shell script "/Applications/Unreal\\ Tournament\\ 2004.app/Contents/MacOS/Unreal\\ Tournament\\ 2004 -userlogo=../Anomaly/Help/AnomalyLogo.bmp -mod=Anomaly &"

I understand enough to know that it will look for the app in Applications, however my app resides in a folder on an external firewire drive.

specifically:   drive:  HERMES,  Folder: Games.

Because my UT application is on another drive and different folder l need to change the parameters, however ... I don't know enough!

I made a calculated guess and put the volume name; HERMES instead of applications,  followed by Games but it did not like it.

l did  consult the Applescript help,  but got lost.

SO... anybody able to show me the error/s of my way?

Kind regards,

David   :unsure:

Dual 2.7 G5
10.4.2
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 >Defing a Path correctly (From: "David O'Connor" <email@hidden>)

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