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Editing a shell included in Bundle contents
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Editing a shell included in Bundle contents


  • Subject: Editing a shell included in Bundle contents
  • From: Jay Louvion <email@hidden>
  • Date: Tue, 11 Oct 2005 10:11:06 +0200

Title: Editing a shell included in Bundle contents

Now this seems to be a bit of a brain teaser, but it might seem a stroll in the park to some of you... So:

I’ve got an application bundle written in AS that alllows me to convert most films into mpg2 films. I use it in drag ‘n’ drop. I call a do shell using a shell command included in the bundle, thus:

set convert_shell to (quoted form of (POSIX path of ((path to me as text) & "contents:resources:loud_convert")))
set thecline to (convert_shell & " " & POSIX_path & " " & ConvertedFilmsPath)
do shell script thecline

That’s fine when the shell (loud_convert) doesn’t need to have an extra resource. But if I want to use an extra resource such as a silent audio track (to have a muted film), the shell (mute_convert) needs to be edited. Is there a way to edit a bundle resource on the fly ? If so a working example would be much more precious than a simple “yes”... :-)

Here is the “mute_convert” shell:


function convertFile() {
    /opt/darwinports/bin/ffmpeg -y -i /Applications/GalleryMaker\ 2.16/resources/template-dvd/sound/silence.mp2 \
           -i "$1" \
            -target pal-dvd -aspect 4:3 -acodec mp2 -ab 128a \
            -vcodec mpeg2video -b 3000 -g 25 "$2"
}

convertFile "$1" "$2"

The bit in bold type is referring to an existing path on one machine, but what if I wanted to include “silence.mp2” in the bundle, I would then have to have the shell edited every time it is run, right ?

TIA,

J.

Jay Louvion
Studio Casagrande
3, rue Müller-Brun
1208 Geneva

T+4122 840 3272
F+4122 840 3271

skypeme:
jaylouvion

www.studiocasagrande.com

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