Re: Graphic use in AppleScript Studio
Re: Graphic use in AppleScript Studio
- Subject: Re: Graphic use in AppleScript Studio
- From: "Gary (Lists)" <email@hidden>
- Date: Thu, 20 Apr 2006 18:26:53 -0400
"Matt Neuburg" wrote:
> * a Cocoa application. But you might not be able to do it using AppleScript as
> your programming language. If you have a limited number of directions you
> could include drawings for all of them and put up the right drawing using
> AppleScript, but if you want to draw in real time, "manually", you will have
> to use Objective-C
Or, as you already saw in the reply you received from the other list where
you posted this, if you do want to use AppleScript and still draw in real
time, then you can use Smile, which has exactly a graphic drawing engine
which is entirely driven by AppleScript.
I think Matt perhaps just meant "default installation of AppleScript" as
opposed to not being able to do it in AppleScript at all.
(You also received an actual image of a working AppleScript-drawn wind
direction arrow, which looked really great. I would seriously consider the
free Smile for your task, since it _is_ pure AppleScript and it _does_ have
native in-window drawing routines.)
--
Gary
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